P1 is the first in the P series of projects I've designed and developed. The P, which stands for Prototype, is a series of games designed to explore and play around with different mechanic ideas while continuing to hone my skills as a game designer. Right now they have more of a arcade feel with its fast-paced gameplay focused on scoring points and avoiding objects. Eventually I'll explore other ideas and mechanics within the series.

P1 is a frantic obstacle game where you avoid black pits moving about while scoring points.

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