Created for the CGDC Speedgame Hardmode Challenge in 2021, the objective of the game is to gather as many light orbs on the map and bring them to the tower in the center.

Gamepad: Left and Right analog sticks to move and rotate camera.

Keyboard & Mouse: WASD to move, Mouse to rotate camera.

Goal:

Go around the maze picking up orbs of light from the light emitters before they disappear into the black holes. There are 7 emitters in total, once they are gone, if there aren't enough orbs left that's game over! Bring 70 orbs to the beacon in the center of the maze and you win!

Updated 7 days ago
StatusIn development
PlatformsHTML5
AuthorBurnerknight Studios
Made withUnity

Comments

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Looks neat I'll work to do a deeper dive. On WebGL seems like my mouse doesn't rotate the cam around the entire 360 degrees. May be my monitor setup tho.

Yes, there's definitely an issue with the mouse on web. I find that maximizing the screen helps as you can force the mouse to keep rotating even at the edge of the screen. If you've got a dual monitor setup, keeping the mouse moving all the way to the end of the second monitor helps keep that rotation going.

In any case, definitely needs more work on my part!